Yes, for this reason, lfs would check before do appear you car, if you have a car near than you, if you have a car near, you don´t appear until you get a security distance.. and in this way, wouldn´t have anyproblmes, no disconections and no two flying cars.. I think that isn´t a bad idea, no?
Actualy, If u lost conexion with server, Ping Out!!! so no option to the server try conect again with u.. I think that I haven´t explain me ok..
Example.
You are driving, you suddenly lost conexion, all your conexion, (in normal case the bars start crewing and you Get ping out ), you lost all the conexion with server, but you can driver yet, because your lfs is trying to reconect with server lfs, after that, your lfs reconect to this lfs server, the time splits that you do, are sent by your lfs to the lfs server, and you can drive as if nothing had happnened, so you never will get ping time out.
You only would give it, it the server it´s who Turn off...
It´s more clear?
And repit, why your lfs can´t send the parcials that you done when your server was reconecting? This server reconect isn´t the actual concept of reconect, actual, you must click blah blah, In this way, you don´t know nothing about your disconect, so the disconects would be a thing as the actual lag just...
I think that a way of solve the ping out problem is for the devs. that If one driver lose conexion, the driver can drive as nothing happend and the host, would try to reconect with this driver.
So if the host can´t reconect to that driver in, we can say.. 25 secs as much, the server ping out him, if can connect, the driver appear as normal in track, but checking previously if he don´t give a car in the same position, or in less diference of time that 0,xx secs o other...
I think that this would be fantastic, because can reduce a lot of ping outs, and would get more realism to lfs, because in the real life, nobody gets ping out :P
PS1. And in this way, I would take off the bars that increas when one driver lost conexion, because that only have two options, coneted or disconected, so, the trying conect to that driver would be invisible for the drivers...
Server name: XspaTM Team
Connections: 14
Type: s2/public
mods: Team Speak for 14
reason: We are a new team, so already we can´t buy our server because we need organize us, practise, an plan in which leagues will race and other.
Web team: http://xspatm.org
Thx u
Last edited by ESPAÑA[XTM], .
Reason : added webpage
This isn´t my mouse pointer. My mouse pointer is this: ..
In race, push N until conexion list, press F12 and if is necesary, N again.. And you will see Conexion list, the distances with the other driver and the mouse pointer..
**PS. I use the view of the tyres...
**PS2. My controls U=Trothle J=Brake Mouse direction right click for Lighs and Horn in the other
I drive with mouse, so I need see mouse pointer in the screen to drive. Since patch W9, I can´t see the mouse pointer and de diference time at the same time. I´ve seen that in W17, too, when appear the last result and I´m driving, the mouse pointer dissapear and I must press N until see Conexion List to can see it again.
In resume, I would like can see the mouse pointer and the Diferrence with the other players at the same time and see too the mouse pointer when the finish positions appear.
I think that isn´t a suggestion beacuse in previous patchs worked it fine..